Persona 5 Royal / JRPG
Persona 5 Royal First-Run Planner: Calendar, Confidants, Palaces, Fusion, and Third Semester
A first-run hub for calendar planning, Confidant priority, Palace deadlines, fusion growth, and true-ending requirements.
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This is not a single guide. It is the reading route for the Persona 5 Royal hub. Its job is to connect existing guides in player order: solve the current blocker first, then move the reader naturally into the next checklist, route, or stage.
Recommended Reading Chain
| Stage | Current Player Question | Continue Reading |
|---|
| Calendar basics | Daytime, evening, rainy days, and exams all have opportunity cost | Persona 5 Royal First-Run Calendar Route: Days, Evenings, Rain, and Social Stats Persona 5 Royal Social Stats Priority for a First Playthrough Persona 5 Royal Exam Week Prep Route Route Guide: What To Do First and How To Clean Up |
| Confidant priority | Maruki, Kawakami, Chihaya, Akechi, and Yoshizawa shape long-term value | Persona 5 Royal Confidant Priority for a First Playthrough Persona 5 Royal Maruki Deadline Route Quest Guide: Triggers, Choices, and Consequences Persona 5 Royal Akechi Rank 8 Deadline Check |
| Palace pacing | Finish Palaces in few days, then plan Calling Cards and requests separately | Persona 5 Royal Kamoshida Palace Route Persona 5 Royal Okumura Palace Route Map Route: Waypoints, Supplies, and Cleanup Persona 5 Royal Okumura Boss Baton Pass Guide |
| Fusion growth | Alarms, Gallows, Electric Chair, and inheritance decide mid-late power | Persona 5 Royal Fusion Alarm Guide: Safe Value, Accidents, and When to Stop Persona 5 Royal Gallows Persona Strengthening Guide Persona 5 Royal Electric Chair Itemization Priority |
| Third semester | True-ending gates and free days must be secured before January rescue planning | Persona 5 Royal True Ending and Third Semester Requirements Persona 5 Royal Third Semester Free Days Route Persona 5 Royal Maruki Boss Prep Guide |
How To Use This Hub
| Player State | Start Here | Goal |
|---|
| First playthrough | Read from stage 1 | Build a stable route and avoid missed or repeated travel |
| Stuck mid-run | Jump to the matching stage | Return to the game quickly without reading unrelated material |
| Postgame cleanup | Work backward from the final two stages | Close collectibles, challenges, endings, or hard-mode goals efficiently |
Expansion Plan
- Split each stage into more specific single-problem guides.
- Add video or screenshots to hard fights, complex routes, and collectible pages.
- Link future articles back here so this hub becomes a long-term return point.
Hub Link